Friday, July 15, 2011


3d Animation


Content


Nicholas A. Gill

3d Animation


Sound Foundation Entertainment


blogment



1 comment:

Anonymous said...

For 3D animations, objects (models) are built on the computer monitor (modeled) and 3D figures are rigged with a virtual skeleton. For 2D figure animations, separate objects (illustrations) and separate transparent layers are used, with or without a virtual skeleton. Then the limbs, eyes, mouth, clothes, etc. of the figure are moved by the animator on key frames. The differences in appearance between key frames are automatically calculated by the computer in a process known as tweening or morphing. Finally, the animation is rendered.



Alex Frisch

3d Animation--Atom